Make all players Megaserver and have guilds choose which WvW server they are fighting for!
The Guild Registrar could control this for your guild. As guilds begin to choose which server they are fighting for, the price to fight for said servers change. Much like with server switching, whereby switching to a different server costs a different amount depending on the current population of that server.
So just for the sake of argument:
I want to fight for Ring of Fire Server, but so does the majority and as such the price to link my guild to that server would cost… say 1,000,000 influence + 250 merits.However if I wanted to join the unpopular “Zojja Bloggs Server” (made that one up so’s not to offend anyone) it would only cost a fraction of the RoF server.
Once bound to a server, your guild will never be able to change, WHICH is no different to how it is now unless you pay to switch servers.So you can always be a part of another guild that is “dedicated” to another server, however you will be placed into a “cooldown” period whereby you cannot participate in WvW for 24-hours once you switch representation to a rival guild, which should hopefully prevent the trollers from sabotage.
If someone in your guild is merely out to sabotage WvW for your server, you have guild wars 2 gold to kick them from the guild, thus removing them from your side… as an automated result, they will basically just be kicked out of WvW and placed back into LA.
Now let’s focus on the players who don’t want to join a guild and prefer to play WvW without a guild! Well you go about it in the same way you would as a guild apart from the cost is minuscule in comparison to dedicating an entire guild. But will cost Gold. From them on your account will be bound to the server you have chosen and will thereafter limit you to joining a the same dedicated server as you have chosen for yourself! Naturally as a unguilded person you have the advantage of changing your dedication at any time (at an additional cost) to test out which Server suits you best.
Of course the whole “AFK” issue within WvW will always be a problem that we cannot change, that is merely a mechanic that ANet must do for us. But either way, I think the need for individual servers has become redundant outside of WvW since the Megaserver release. So i believe it’s time to truly unite the world and do away with all the complicated mechanics that ANet are fiddling with to get same server players int he same instance… Just limit it to Guild mates and leave the rest to the players!