Guild Wars 2 New WvW Map: Farmfest Castle

I often hear complaints about how EoTM degenerated into a farmest, and how that is Toxic to the WvW community… Well, why not embody that idea instead?Here is my suggestion: A WvW Map dedicated entirely to farming.

In the center of the map is a castle where a TON of events and champions spawn, for a farm worth about 15-20g/hour. The twist is that 3 different servers must compete over control of this area, and the longer it is held, the higher the rewards. In other words, servers are rewarded for their skill.

Surrounding the castle are many different forts, which the controlling server must defend and reinforce in order to prevent the enemies from reaching the controlled castle.

In addition, the events themselves would require Supply in order to farm, such as a Champion Seige Golem who is only vulnerable when struck with a Ballista, or a Bone Wall we need rams to destroy. Some events naturally promote using an Arrow Cart when tons of mobs spawn.

In order to get the supply which the farming events need so much, the zerg controlling the castle would have to travel back and forth between the castle and an area within their forts containing a supply camp. However, enemies are able to capture this camp as well, essentially cutting off supply to the castle and starving them of supply needed to farm, giving the invaders a chance to defeat the castle defenders.

Capturing the castle itself is no easy task. The map would be mostly linear and comprised of mostly narrow passageways which intentionally provokes the 2 enemy server to cross paths and fight each other. In other words, the invading servers would not only worry about capturing forts from the castle-defenders, but also from the other invaders.As a reward for both capturing and defending, players get to farm champion boxes, karma, t6 mats, and gw2 gold us.

I believe a “farm”-map like this would greatly reward players for working together with smart tactics and commanding, while also engaging them with skill-based combat against other players.In addition, it would also allow ANET to turn the Edge of the Mists into a more “serious” game mode, while making Farmfest Castle into the dedicated “farming” map, which Edge of the Mists currently is.I think it would also serve as a great bridge between WvW and PvE players, since it combines gameplay of both gametypes.


Power-leveling A Necro In Guild Wars 2

I’m looking to level my new necro to 80 as quickly as possible, I might take a bit of time off to experiment in WvW and sPvP, but essentially my goal is to get to 80 as soon as I can and re-spec. Looking at traits and skills, it seems to me that the fastest way to do this is a power build focused on wells. Would you mostly agree? What would be a recommended build for that, keeping in mind that I’ll reset all my trait points anyway once I hit 80?

At the moment I’m level 25, so no Elite yet. My game involves pulling as many mobs together as I can and dropping well of suffering, well of corruption, and Asura pain converter on them, as I basically run around trying to do as many hearts and events as possible. Anything I could be doing differently to level faster?

Just to point out, you don’t get 10 levels from maxing a tradeskill. Its more like 13-15 depending on your crafting crits, and even if you are low on gw2 gold us you should max Cooking as it only costs around 1g (make sure you’re buying mats at the appropriate time of day).

If you plan on crafting to level then make sure you go to an overflow server where you don’t have any WvW bonuses and obviously make sure you don’t have a crafting booster active. Crafting criticals increase your crafting experience and allow you to hit 400 crafting faster, but they do not increase your character experience.

For example when I had 18% crit from WvW and a crafting booster active I got 9 levels from 1-400 cooking, but when I did it again on a different character without any bonuses I got 14 levels. It costs more money to max a tradeskill without bonuses, but you arguably get more bang for your buck without crafting crits.

Aside from crafting the above posters are correct: Dailies, DE’s and especially your Personal Story are the best way to level. Condition builds are great for DE’s because of all the AoE (Signet of Spite + Epidemic is great in the earlier levels). But if you’re looking to change things up then Dagger power builds are really fun too.